Narrative Design Portfolio

Mission Eau (Twine)
Interactive story written as an exercise for a character with the most basic of needs: procure a glass of water.

Faedor, the Hermit (PDF)
Barks and dialogue from Achaea for a friendly NPC who offers side quests.

No Refunds (PDF)
Short screenplay in a traditional fantasy setting. An impatient goblin and a pedantic wizard enter a bar…

Zanzibaar (PDF)
Lore sample including in-game codex entry, extended background, and history of a tropical island in Achaea.